0.2.9 -fixed a bug that had the dungeon map screen do a complete redraw on every
tick
-added mouse control to ammount selection
-changed placement of players and monsters on the battlefield; players are
placed close to, monsters far away from the square the party entred from
-incresed dungeon map area to the buttom of the screen, since the textbox
that was planed there sees no use
-added screen buffer to skillwheel
-battlefield size now changes with resolution, fixed position code for mouse
clicks and bf_effects
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