Samstag, 13. April 2013

Release Notes

0.2.9    -fixed a bug that had the dungeon map screen do a complete redraw on every
            tick
            -added mouse control to ammount selection
            -changed placement of players and monsters on the battlefield; players are
            placed close to, monsters far away from the square the party entred from
            -incresed dungeon map area to the buttom of the screen, since the textbox
            that was planed there sees no use
            -added screen buffer to skillwheel
            -battlefield size now changes with resolution, fixed position code for mouse
            clicks and bf_effects

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